Análisis del Uso de Videojuego Multijugador Cliente‑Servidor en la Innovación Local de Cúcuta
Keywords:
Multiplayer video game; client‑server architecture; innovation; Cúcuta; digital education; gamificatioAbstract
The global video game industry has evolved beyond being a mere leisure activity to become a cultural, social, and economic ecosystem that surpasses traditional sectors such as cinema and music in revenue. In this context, multiplayer video games with client‑server architecture enable the simultaneous connection of users in a persistent and collaborative digital world. This research analyzes how these platforms can support educational, technological, and social innovation in the city of Cúcuta, Norte de Santander. A qualitative approach with quantitative support was employed, based on a descriptive documentary design and the application of a twelve‑question closed questionnaire to young people and students in the region. A focus group was also conducted to deepen participants’ perceptions. The study reviews international, national, and regional precedents, defines key concepts, examines theoretical frameworks of constructivism, gamification, and diffusion of innovations, and contextualizes the Smart City 2050 initiative promoted in Cúcuta. The results indicate that respondents positively value the use of video games as tools for collaborative work, critical thinking, and creativity, and express interest in participating in local video game development projects. Furthermore, the findings suggest that integrating multiplayer video games into educational and community programs could strengthen the local digital ecosystem and contribute to the innovation goals outlined in the Cúcuta Smart City 2050 Strategy. It is concluded that client‑server video games represent a viable opportunity to boost Cúcuta’s creative and digital economy and to foster transversal competencies among the youth population.
References
xJaramillo-Benítez, J. ., Rincón-Leal, O. L., & Rincón-Leal, J. F. (2021). Uso de las TIC para la enseñanza de las leyes de newton en estudiantes universitarios. Mundo FESC, 11(s4), 30-38. https://doi.org/10.61799/2216-0388.931
Cárdenas-García, F. M., Cañizares-Arévalo, J. de J., & Cárdenas-García, M. . (2021). Enfoque teórico del aprendizaje andragógico modalidad educación a distancia, a partir del uso de TIC. Mundo FESC, 11(S2), 224-238. https://doi.org/10.61799/2216-0388.971
Pacheco-Sánchez, C. A., Arévalo-Ascanio, J. G., & Navarro-Claro, G. T. (2020). Incidencia del uso de las TIC en los resultados académicos. Mundo FESC, 10(20), 143-155. https://doi.org/10.61799/2216-0388.749
Salazar-Vergel, A., y Contreras-Cáceres, M. E. (2020). Inicios, desarrollo y auge de los negocios virtuales. Reflexiones Contables, 3(2), 57–67. https://doi.org/10.22463/26655543.2975
Cortés-Miranda, L. A., Galeano-Solano, A. P., Nader-Sánchez , S. D., Saboyá-García, K. D., y Barrientos-Monsalve, E. J. . (2020). Comercio electrónico en el sector artesanal en Norte de Santander. Reflexiones Contables, 3(2), 51–56. https://doi.org/10.22463/26655543.2904
Gutierrez Ortiz, S., Peña Arboleda, A. N. ., y Villamizar Agudelo, S. . (2025). El Rol del Contador en la Era Digital Desafíos y Oportunidades de la Digitalización Contable. Reflexiones Contables, 8(2), 48–59. https://doi.org/10.22463/26655543.5097
Florez-Castellanos, W. D. ., Guapacha-Rodríguez , J. A. ., y Rolón-Rodríguez , B. M. . (2020). La evolución del marketing para el crecimiento de las empresas . Revista Investigación & Gestión, 3(1), 16–22. https://doi.org/10.22463/26651408.4282
Barbosa Chacón, L. P. ., y Barrientos Monsalve, E. J. . (2020). Balanced Scorecard para juntas de acción comunal del sector urbano del municipio de Ocaña, Colombia: modelo promotor de gobernanza e innovación pública. Revista Investigación & Gestión, 3(1), 23–31. https://doi.org/10.22463/26651408.5036
agredo-Hernández, E. . ., Delgado-Niño , A. L. ., y Barrios Monsalve, E. J. . (2020). Atraer inversionistas extranjeros o nacionales para estimular la economía y la generación de más empleo formal en Cúcuta. Revista Investigación & Gestión, 3(2), 06–12. https://doi.org/10.22463/26651408.3757
Published
Issue
Section
License

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.